Campaign 2: To Prevent a War 

This campaign the players characters begin at level 17. It is not often players get to enjoy playing the top tier. High level characters provide lots of opportunity for chaos and shenanigans. So this should be fun. Be warned all the players created their PCs from scratch, so expect lots of chaos.
 
Our story begins with the PCs in the city of WaterDeep. Each have been contacted by a member of the Council of Arkhosia to attend a council meeting in the Arkhosian Tower. Per their invitations, they have all found their way to Trollskull manor for food, drink, and merriment. What better place for a group of powerful strangers to start their latest adventure other than drinking in a tavern.

Player Characters:
Akuz - elven life domain cleric
Friar Peetor - a tortle multi-class monk (Way of Mercy)/cleric (life domain)
Georgi (Geo) Sarel - a human multi-class Wizard (chronurgy)/ artificer
Reynauld - a human multi-class fighter (champion) / paladin (Oath of Vengeance)
Rowan- a human monk (Way of the Open Hand)
Selyse Duskwhisper - a half-elf bard (College of Whispers) / Ranger (Fey Wanderer)